Source Code
This code is the implementation of the "Globally and Locally Consistent Image
Completion" paper. It contains the pre-trained model and example usage code.
This code is the implementation of the "Learning to Simplify: Fully Convolutional
Networks for Rough Sketch Cleanup" and "Mastering Sketching: Adversarial
Augmentation for Structured Prediction" papers. It contains pre-trained models and
example usage code.
This code is an implementation of the Geodesic Finite Mixture Models written in
matlab. The core of the algorithm consists of a single file which can be called to
perform the clustering. Additionally, several examples are provided to generate the
figures from the paper.
This code is the implementation of the "Fashion Style in 128 Floats: Joint Ranking
and Classification using Weak Data for Feature Extraction". It contains the best
performing feature extraction model explained in the paper.
This code is the implementation of the "Let there be Color!: Joint End-to-end
Learning of Global and Local Image Priors for Automatic Image Colorization with
Simultaneous Classification" paper. It contains the pre-trained model and example
usage code.
This code is the implementation of the "Discriminative Learning of Deep
Convolutional Feature Point Descriptors" paper. It contains the pre-trained models
and example usage code.
This is an implementation of the Deformation and Light Invariant (DaLI) descriptor.
The core of the library is written in C. Additionally a Matlab/Octave interface is
provided.
This code is the implementation of the "A High Performance CRF Model for Clothes
Parsing" paper. It contains all the code for being able to learn and run inference.
The features for the Fashionista dataset must be downloaded separately.
This is a library for using and manipulating unit dual quaternions (Clifford
algebra Cl^+(0,3,1). Unit dual quaternions are useful for describing rigid body
movements using screw theory. Main applications of using unit dual quaternions are
found in kinematics. The core of the library is written in C. However, a Lua
interface is also provided which is installable by means of LuaRocks. This provides
a simple interface for the quick prototyping of projects.
This library calculates the faces obtained by B-Tree Triangular Coding (BTTC). This
is usually for subdividing an image into a triangular mesh. The core library is
written in C but an octave/matlab interface is provided. The main focus of this
library is simplicity. The code is simple enough to directly integrate it into
another program as it is a single C code file with no external dependencies.
ArtTreeKS is a dedicated kinematic synthesis solver for tree topologies. It is
designed specifically for finite position kinematic synthesis and has support for
both position constraints as well as velocity or acceleration constraints. The
solver employed is a hybrid solved that is based on a Genetic Algorithm (GA) built
on top of a Levenberg-Marquadt local optimizer. This allows obtaining solutions for
very complex tree topologies.
This is a simple C frontend for ARPACK. This allows easy access to calculating a
subset of eigenvectors and eigenvalues of sparse matrices. Specifically it can
solve two problems: - Av = vd - Av = Mvd Where A, M are sparse matrices, v is the
subset of eigenvectors and d is the diagonal matrix of eigenvalues.